Using xAPI to Track Learning Experiences in Unity Games In this session, you will learn how to easily add xAPI to your Unity projects. You will see two different libraries tested in an actual Unity game. We will discuss pros and cons plus a "hybrid" combination that uses both libraries. And you'll have some fun: the game will be available for you to try, and we'll have a leaderboard application that pulls data from the xAPI Learning Record Store. You'll leave with the Unity source code for the game, so you can easily incorporate xAPI in your Unity projects.
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