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Concurrent Sessions

Thank You for Joining Us at mLearnCon 2014!

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What Will You Learn at mLearnCon?

mLearnCon offers the most comprehensive mLearning-focused program available anywhere. Whether you are defining your mobile learning strategy, designing for mobile delivery, or developing mLearning and performance support solutions, you’ll find real-world, practical strategies, case studies, ideas, information, and best practices to help you create successful mobile learning.

New for 2014! Mobile Foundations

If you’re new to mobile learning, the Mobile Foundations program offers you a set of carefully selected sessions that progress through the key areas you need to understand before launching your own mLearning effort.

Sessions in Games and Gamification Track

4:00 PM Tue, June 24

Track: Games and Gamification

The amount of attention the topic of game-based learning is receiving in our industry makes the average practitioner who hasn’t implemented game-based learning in their curriculum feel like they are falling far behind the curve. Many professionals also feel as though they lack thorough understanding, necessary experience, human resources, and/or budget to get a game-based program up and running.

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10:45 AM Wed, June 25

Track: Games and Gamification

The AutoTrader.com sales-training department designed an innovative strategy to support their fall product releases to a team of over 700, going completely mobile rather than using traditional classroom and eLearning. The strategy employed a combination of mobile core content, performance-support video and documents, scenario-based learning, and manager coaching and support. Partnering with the sales-training team, the AutoTrader “MyLearning” mobile application was used to deploy 21 nuggets of core content and 41 support resources structured via gamification and badging.

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2:45 PM Wed, June 25

Track: Games and Gamification

Mobile devices have opened up new avenues to deliver training to employees, especially those who are constantly on the go. The challenge is to provide training that is effective, engaging, and, ideally, uniquely mobile. Many organizations are introducing game elements as a way to reach learners and hold their interest. Combining game elements and game design with the training content can do just that if properly designed and delivered.

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