MB22 Daily Docent Kickoff
7:30 AM - 8:15 AM Thursday, March 29
Salon 1
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Karen Hyder
Online Event Producer and Speaker Coach
Kaleidoscope Training and Consulting
Karen Hyder, online event producer and speaker coach at Kaleidoscope Training and Consulting, has been teaching about technology since 1991, when she delivered instructor-led software courses for Logical Operations. She was promoted to director of trainer development, helping trainers improve skills and earn certifications. In 1999 she created a course for trainers using virtual classrooms, and helped launch The eLearning Guild Online Forums in 2004. She continues to host The Guild’s Best of DemoFest, and was honored with the Guild’s Guild Master Award. Currently, Karen provides coaching and production support for a series of online courses at Hearing First, a not-for-profit that serves audiology professionals earning CEUs.
Kevin Thorn
Director of Development
Artisan E-Learning
Kevin Thorn holds an EdD in instructional design and technologies and is an award-winning eLearning designer and developer. He is the director of development for Artisan E-Learning, and principal owner of NuggetHead Studioz, LLC., a boutique studio specializing in consulting and developing custom learning experiences. Kevin combines his skills in technology, instructional design, eLearning development, illustration, graphic design, animation, video, and educational comics to develop innovative learning solutions. He is a well- known industry speaker and trainer in visual communication, eLearning development, and design workflows and is a certified facilitator in LEGO® Serious Play® methodologies. ?
Melissa Chambers
Online Instructional Specialist
MSC Consulting
Melissa Chambers is an online instructional specialist at MSC Consulting and a contract speaker coach/host for The Learning Guild's Online Forums and Guild Academy. Melissa has over 20 years' experience in creative media production, project and change management, online instructional design, and eLearning strategy development, and has been designing, producing, and coaching for synchronous online programs since 2002. She holds a master's degree in instructional design for online learning, and has spearheaded award-winning programs in eLearning, process improvement, and strategic development. Melissa has a passion for lifelong learning, technology, cultivating creativity, and having fun while working.
MB23 Building a Good AR Learner Experience
7:30 AM - 8:15 AM Thursday, March 29
Salon 2
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Myra Roldan
Program Manager, Technical Curriculum
Amazon Web Services
Myra is an L&D thought leader who brings a unique mix of technical, business, and adult education expertise to the game. She is a TEDx speaker, author, and technical designer who has won awards for her learning designs. Her superpower is her natural ability to make complex technical subjects easy to understand by breaking them down in a way that makes it easy to consume and move forward with action. She strives to evoke transformation by doing her part to decolonize technology. Myra works at Amazon and she has earned a Bachelor of Computer Science, MSEd, and an MBA.
MB24 Data, Data, Data! What Do We Actually Need?
7:30 AM - 8:15 AM Thursday, March 29
Salon 3
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Glenn Bull
CEO & Founder
Skilitics
Glenn Bull is the founder and CEO of Skilitics, which is the creator of an enterprise training development platform designed for integrated learning measurement. The Skilitics platform is fast gaining attention globally for its disruptive and innovative approach to training design and measurement. Glenn is the visionary behind this cloud-based solution and spearheads the company’s global strategy. He is also the editor of TheNewID.com training comic, contributed to by many of the industry’s key thought leaders. Glenn is one of six members of The eLearning Guild Academy’s Advisory Council.
MB25 Multimedia Production on a Budget
7:30 AM - 8:15 AM Thursday, March 29
Salon 7
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Mark Jenkins
Technical Instructor
Hologic
Mark Jenkins is an e-Learning Developer with over ten years of experience in creating training multimedia for support organizations. He does all the work, from initial content creation (text, photos, videos, computer graphics), narration, editing, and implementation. He has received various company awards for work in knowledge management and training development.
MB26 Getting Started with xAPI
7:30 AM - 8:15 AM Thursday, March 29
Salon 13
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Nick Washburn
Chief Product Officer
5th Logic
Nick Washburn, Chief Product Officer at 5th Logic, has over 15 years of experience working with high-tech entrepreneurs, in distance learning, and for some of the world’s top brands. Nick is a member of the workgroup that created the Experience API (xAPI), and he continues to work in and be involved in research and development for xAPI/LRS strategies for today’s learning enterprise. Since 2005, Nick has led the development of award- winning distance learning solutions used by the Fortune 50/500 and US Department of Defense.
MB27 Personalized Learning
7:30 AM - 8:15 AM Thursday, March 29
Salon 14
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Jeff Batt
Founder
Learning Dojo
Jeff Batt has 15+ years of experience in the digital learning and media industry. Currently, Jeff Batt is a Learning Experience Designer for Amazon. He is the founder and trainer at Learning Dojo, a company dedicated to training you to become a software ninja in various eLearning, web, and mobile-related software applications. He was also the program manager of DevLearn for The Learning Guild. Jeff often speaks on developmental technologies such as xAPI, HTML5, augmented reality, mobile development, eLearning development tools, and more.
MB28 Supporting Learning Beyond the Learning Event
7:30 AM - 8:15 AM Thursday, March 29
Salon 15
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Mark Nilles
Director, Learning and Impact
Humentum
Mark Nilles, a director of learning and impact at Humentum, is a learning professional with a nontraditional L&D background. His work has focused on introducing new teaching and learning approaches to the Humentum portfolio. Expanding the reach and impact of learning through eLearning is an important aspect of Mark’s work. His perspective is informed through years of training and capacity building for international development and humanitarian relief professionals around the world. Mark has a bachelor’s degree in journalism from the University of Wisconsin¬¬–Madison and a master’s degree in international education from Florida State University.
MB29 The Role of Visual Design in Learning
7:30 AM - 8:15 AM Thursday, March 29
Salon 16
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Caitlin Steinbach Locke
Learning Strategist/Project Manager
AstraZeneca
Caitlin Steinbach Locke, learning strategist/project manager at AstraZeneca, is an instructional designer by trade and learning enthusiast by design. Caitlin has worked with clients in higher education, commercial real estate, and government contracting. Caitlin holds a MS Ed in adult education/human resource development with a concentration in instructional design, and is currently pursuing her CPLP designation.
MB30 How to Write a Winning Conference Speaking Proposal
7:30 AM - 8:15 AM Thursday, March 29
Salon 17
Kick-start your day with Morning Buzz, the ever-popular “Early Bird” discussions. This is your chance to grab a cup of coffee and meet other conference attendees in a relaxed, casual environment, so you can share your best practices, insights, and tips while learning from one another’s experiences.
Mark Britz
Director of Event Programming
Learning Guild
Mark Britz is the director of event programming at The Learning Guild. Previously he worked for more than 15 years designing and managing learning solutions with organizations such as Smartforce, Pearson Digital Learning, the SUNY Research Foundation, Aspen Dental Management, and Systems Made Simple. Mark is also an organizational social designer, helping businesses achieve the benefits of becoming more connected and collaborative to improve learning and engagement. Mark is the author of Social By Design: How to create and scale a collaborative company, and regularly presents and writes about the use of social media for learning, collaborative networks, and organizational design.
Bianca Woods
Customer Advocacy Manager
Articulate
Bianca Woods is a customer advocacy manager at Articulate. Her past experience includes working on the community and event programming for the Learning Guild, learning and communications roles at BMO Financial Group, and teaching art. Bianca is passionate about how visual design and multimedia can help people learn, loves test-driving new technology, and collects photos of bizarre warning signs.
901 5 Steps to Successful Customer Onboarding
8:30 AM - 9:30 AM Thursday, March 29
Salon 9
Businesses understand that the faster customers see value from a product or service, the more satisfied they’ll be, and the more likely they are to renew a subscription or return to buy more. Despite this, many don’t understand how to properly train their customers at the start and ensure that they are giving them the right information at the right time. Furthermore, they struggle to implement processes that scale to support growth.
This session will provide a framework for developing a customer onboarding training program. This includes advice on creating an onboarding program strategy, tips on content strategy and creation, and discussion of distribution channels. You’ll also learn about key components of the customer training technology stack and the different investments that can help enhance the customer experience and accelerate time to value.
In this session, you will learn:
- The key components of a winning customer onboarding strategy
- How to prioritize content for onboarding customers
- Tips for managing and updating content over time
- What technology can help drive your strategy forward
Audience:
Novice to advanced designers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
Webinar platforms, in-app notifications and messaging technology, walk-through wizards, and LMS technology.
Linda Schwaber-Cohen
Head of Training
Skilljar
Linda Schwaber is head of training at Skilljar. Her expertise lies in building and growing onboarding and training programs at software startups. After teaching for several years in K-12 and university settings, she shifted gears and began to develop programs to help customers adopt and see the value in B2B software purchases. Prior to joining Skilljar, a Seattle-based customer onboarding and training platform, Linda managed customer onboarding and enablement at Simply Measured, a social media analytics SaaS company.
902 Learner-Generated Content and the Future of Practical Social Learning
8:30 AM - 9:30 AM Thursday, March 29
Junior Ballroom F
Social media has changed the way learning professionals manage knowledge on a fundamental level, and shared content—created and curated through collaborative applications and social media—is the future of instructional design. As the sheer volume of learning content continues to grow in this environment of curation, many learning organizations will feel obligated to pore over the information piece by piece, day by day. There’s a better way.
In this session, you will explore social learning within the context of meta-moderation. Meta-moderation invites learners to rank content according to quality, reliability, and usefulness, and these rankings determine which content should be consumed by learners and adapted by IDs. This leads to a targeted, scalable body of knowledge that learners maintain themselves and feel ownership over, as well as more time for instructional designers to focus on custom training needs. Throughout the session, you’ll experience this firsthand as you create learner-generated content and curate other relevant content. Then, using meta-moderation, you will design your own micro curriculum. In other words, you will attempt to create “learner-generated content” within the presentation itself.
In this session, you will learn:
- How to seamlessly incorporate libraries of curated and learner-generated content into learning programs
- How to identify quality examples of learner-generated content
- How to implement meta-moderation to improve the quality of available learning content
- How to apply content curation strategies to current and future training programs
Audience:
Intermediate to advanced designers and managers.
Joe McCahill
Senior Instructional Designer
Caveo Learning
Joe McCahill is a senior instructional designer with Caveo Learning and founder of the Social Learning Design Group. Over the last 15 years, he has designed, developed, and managed educational content and programs for a variety of notable organizations, including America Online, FedEx, George Mason University, NASA, Nike, and the Centers for Disease Control and Prevention. His recent professional efforts focus on the fields of social learning, content design, and management methodology. He holds a master’s in education from George Mason University and a bachelor’s in sociology from George Washington University.
903 Practical Considerations When Planning for Virtual and Augmented Reality
8:30 AM - 9:30 AM Thursday, March 29
Salon 5
AR and VR present unique challenges in the eLearning space, and because these technologies are so new, many people (both instructors and learners) do not have extensive experience with them. From spatial planning to emotional needs, there is a wide range of factors to consider.
This session will cover what makes AR and VR unique from laptop-based eLearning, and what you’ll need as you plan out your first AR and VR trials. You’ll explore topics including which learning needs are well suited to both AR and VR; understanding how people emotionally perceive virtual worlds and environments; considerations for planning your AR and VR spaces; and how to guide people new to these technologies through them effectively, with live demonstrations during the session.
In this session, you will learn:
- Where AR and VR shine in learning contexts
- How to effectively teach someone new to AR and VR how to use them
- How to think “learner-first” in your planning and execution
- What to consider when planning your first AR and VR trials
Audience:
Novice designers, developers, and managers.
Technology discussed in this session:
Microsoft HoloLens (for AR) and HTC Vive (for VR).
Duncan Larkin
Digital Learning Innovation Manager
McKinsey & Company
Duncan Larkin is the head of the digital learning innovation team at McKinsey & Company. He is a passionate advocate for simple, elegant, and transformative solutions that push the boundaries of innovation and put the learner first. Duncan is a graduate of the US Military Academy at West Point and the author of two books.
John Sangimino
Senior Learning Solutions Expert
McKinsey & Company
John Sangimino is a senior learning solutions expert with McKinsey’s Learning Design and Development Center of Excellence. He has more than 20 years of experience designing and developing immersive learning solutions for clients, including responsive model-based simulations. John works with McKinsey practices to develop learning strategies and implement learning solutions, including virtual and augmented reality.
904 Faster Training Development with Agile Project Management
8:30 AM - 9:30 AM Thursday, March 29
Junior Ballroom G
Many training teams end up spinning their wheels because of too many subject matter experts, too much feedback from stakeholders, or too much time trying to figure out the “perfect” solution; all these can lead to drawn-out development that doesn’t create a better product in the end. Spectrum Health University suffered from all of these issues. They needed a way to get training developed more quickly and efficiently.
In this session, you will learn how to speed up your training development processes without compromising quality. Whether you create eLearning, instructor-led training, or performance support, you’ll come away with effective project management techniques that will work for you. You’ll explore how to break a large project down into deliverable chunks and how to track progress throughout the project. You’ll also learn how to gain buy-in from your team, managers, and clients. You’ll take techniques from agile project management and see how they work (or don’t) with learning design and development.
In this session, you will learn:
- How to use visual task management to track deliverables
- How to plan and run daily check-in huddles
- How to break down a big project into small, manageable chunks
- How to avoid the biggest momentum-killing traps in training development
Audience:
Novice to intermediate designers, developers, project managers, and managers.
Technology discussed in this session:
Discussion (not demonstration) of Jira.
Michael Long
Lead Talent Development Specialist
Spectrum Health
Michael Long is a lead talent development specialist at Spectrum Health, a not-for-profit healthcare system, where he specializes in learning technologies and instructional design. He began his career in education in K-12 public schools, where he worked as both a classroom teacher and in administration, primarily training teachers on instructional best practices. Michael has expertise in language learning, curriculum design, and instructional technique.
905 Have Smartphone, Will Livestream Video
8:30 AM - 9:30 AM Thursday, March 29
Salon 7
Live video streaming is everywhere. It’s being used for news events, conferences, birthday parties, and even training—basically, anywhere there is a smartphone and an internet connection. Streaming video is relatively easy, as your phone and social media tools make it simple to get started. Making that streamed video look and sound good, though, is the hard part—as is knowing what to do with it after the video stream finishes.
In this session, find out how to leverage the technology that fits in your pocket to become a live video streaming producer. You’ll explore how simple it is to stream live video, how to enhance the production value of your video, and how to incorporate the video into your social media and training needs. You’ll learn how to set up your smartphone or tablet for optimal live streaming video experiences, decide which streaming video platforms will work for your purposes, and leverage the video for current and future social media and training projects.
In this session, you will learn:
- Why you should include video streaming in your social media and training projects
- What makes a good streaming video, and how to make it even better
- How to leverage and promote your live video streaming event
- How to extend the shelf life of your video by incorporating it into social media and training projects
Audience:
Novice to intermediate designers, developers, and managers.
Technology discussed in this session:
Smartphones, tablets, social media platforms, LMSs, video hosting options, and microphones.
Alan Natachu
Learning Experience Designer
Exact Sciences
Alan Natachu is a learning experience designer at Exact Sciences. He shifted from an artist career, working with the likes of ABC/Disney and the Smithsonian, to a learning and development career when he was hired as a creative (aka technology trainer) at Apple. He then spent a decade helping Madison College faculty enhance their classroom (face- to-face, distance, and virtual) experiences using systems like Telepresence, Webex Teams, and virtual reality. He now is creating new learning and development experiences for Exact Sciences, an international biomedical company at the forefront of life-changing innovations in cancer diagnostics and precision oncology.
906 Building a Multi-Device Learning Organization: A Case Study
8:30 AM - 9:30 AM Thursday, March 29
Salon 2
When you add the increased use of personal devices for work to the increased variety of company-provided devices, as a learning professional, you can no longer work the way you always have. As bring-your-own-device policies and company app stores become more a part of the everyday work environment, you must be able to provide solutions that multiple devices can access.
By comparing their existing capabilities against what they needed for true multi-device support, Micron Technology was able to build a roadmap for how to fill the identified gaps. In this case study session, you’ll find out how they did this—including identifying their gaps around both content creation and content consumption capabilities, and creating a governance model to help ensure the correct items were used with the correct systems in order to provide a consistent end-to-end experience for their learners. You’ll also discover how they identified the new design and development skills required for this roadmap, and the technological gaps they needed to collaborate with IT to fill.
In this session, you will learn:
- How to build a multi-device roadmap in your organization and fill identified gaps
- About the successes and failures that drove Micron Technology’s roadmap modifications
- Tips for successfully collaborating with IT on supporting multi-device learning
- How to keep up with ever-changing technologies and devices
Audience:
Intermediate to advanced designers, developers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
Mobile device management (MDM), two-factor authentication, device emulators, and development tools.
Andy DeCuir
IT Training Analyst
Micron Technology
Andy DeCuir, an information-technology (IT) training analyst with Micron Technology, has been in the learning and development profession for 22 years, with nearly 20 years' experience working within corporate IT departments. He has a broad range of experience in providing instructional design, online course development, instruction, and training for information systems, customer support, and human resource environments. Andy has been involved in multiple implementations of systems, including eLearning implementations at two different companies. He is an active member of The eLearning Guild, was on the team awarded Best Training Design in 2000 from the New Orleans Chapter of ASTD, was a judge for the 2006 Brandon Hall Excellence in Learning Awards, and has presented at multiple industry conferences.
907 LMS Success: Implement and Administer Your Learning Management System
8:30 AM - 9:30 AM Thursday, March 29
Salon 15
This session is a step-by-step guide to learning management systems for trainers and administrators. Technical knowledge is optional! Basic concepts and easy-to-use tips are presented to help you develop your LMS, eLearning courses, and corporate training program.
During this session, you will learn how to select the best LMS vendor by setting goals for eLearning, asking the right questions, and considering your company’s budget and needs. You will determine a basic plan for system implementation, and think through how to market your plan to leadership and employees. You’ll get strategies for building enthusiasm for your learning management system, and also discover how to build an administrator team that has excellent communication and project management skills.
In this session, you will learn:
- How to select and implement a learning management system
- Tips for assembling and managing a system administrator team
- How to handle technical issues, support, and system maintenance
- Strategies for using your learning management system to its fullest extent
- Basic terms and concepts associated with learning management system administration
Audience:
Novice and intermediate developers, managers, directors, and senior leaders (VPs, CLOs, executives, etc.).
Technology discussed in this session:
Learning management systems, SCORM, AICC, xAPI.
Katrina Baker
Firmwide IS Learning & Development Manager
Cooley LLP
Katrina Baker is the firmwide IS learning and development manager for Cooley LLP. Her publications include LMS Success!, The LMS Selection Checklist, and her newest book, Corporate Training Tips & Tricks. Katrina previously worked in global training capacities for Latham & Watkins and Whole Foods Market, whose L&D program was recognized by Fortune. Past clients include Verizon, Xerox, and the US government. Katrina is a former vice president of finance and director of technology with the Los Angeles chapter of the Association for Talent Development, where she served as the organizer of the L.A. Learn Tech Conference and as an assigned mentor to members in a variety of industries.
908 Using Games to Develop Cross-Functional Teams in Distributed Workforces
8:30 AM - 9:30 AM Thursday, March 29
Salon 14
Many companies depend on geographically dispersed workforces to succeed. Yet managers who lead global teams are up against stiff challenges. Forming successful work groups is difficult enough when people share the same office, but when team members come from different cultural, linguistic, and functional backgrounds, misunderstandings can arise more easily. Without a plan to help distributed teams work well together, accountability can become problematic and cooperation can deteriorate into distrust.
In this case study session, you will discover how Autodesk is improving the performance of global teams by giving them coaching and coordination practice inside a game. You will learn how vicarious learning, coaching, and reflective practice inside an MMORPG can be used to cultivate skills and sensibilities for building trust and accountability across time zones and cultures. You’ll explore how immersive simulations parallel the essential communication and coordination challenges of real-world situations, enabling your team members to learn from mistakes in psychological safety. You’ll learn how to craft the reflective practice and action learning experiments that develop world-class team skills.
In this session, you will learn:
- What makes a good program design for developing competency in team skills, and what matters most for developing these skills across different geographies, cultures, and functions
- How games can be effective in building team skills, and which game platform characteristics are most effective for role-based coordination practice
- What outcomes this game-based method is producing in clinical care, EPC, and public sector operational environments
- What evidence is most relevant to demonstrate the success of this approach to stakeholders
Audience:
Intermediate to advanced designers, developers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
Videoconferencing (Zoom), MMORPGs (WoW), VoIP communications, instant messaging collaboration and social media (Discord), mobile integrated LMS, VoIP data capture, and sentiment analysis.
Phillip Crockford
CEO
V-Teamwork
Phillip Crockford is the CEO of V-Teamwork. He has more than 30 years’ experience in management, and in coaching people in building trust and accountability, boosting productivity, and improving performance. His interventions have produced millions of dollars in annual savings for clients. Phillip has coached management teams to accelerate delivery of infrastructure projects worth more than $2 billion, realigned executive teams on successful strategies, and reduced critical cycle times by up to 50 percent. His clients have included Autodesk, Rio Tinto, Queensland Health, the US Army, and the Canadian men’s ski team. Phillip has served on the board of the International Coach Federation (Australasia).
Danny Ryan
Director, Technical Training
Autodesk
Danny Ryan is a director of technical training and development at Autodesk, focusing on both the horizontal development of engineers as they add new technical skills and vertical development where learners grow their technical leadership skills. Danny is an electronic engineer who has worked at Philips (NL), DEC, and Cypress Semiconductor before coming to Autodesk. He made the transition from engineering and engineering management to learning and development about 10 years ago. Danny has implemented several major programs, including a six-week engineering boot camp and a virtual leadership development pilot.
909 BYOD: Tips and Tricks to Make the Most of Multi-State Objects in Captivate
8:30 AM - 11:00 AM Thursday, March 29
Salon 13
Extended BYOD (2 Hours)
Multi-state objects in Adobe Captivate offer a powerhouse of possibilities to create interactions with absolute ease. If you have not yet begun using multi-state objects to build interactions, now is the time. You will be delighted to discover this magic mantra to reduce the number of steps to create an interaction, making your timeline look clutter-free.
During this two-hour hands-on session, you will learn how to create simple interactions using multi-state objects and simple actions. Then you’ll find out how to take your interactions to the next level by using multi-state objects alongside advanced actions, variables, effects, drag-and-drop interactions, and other features and functionalities of Captivate. Along the way, you’ll learn tips and tricks for making the most of multi-state objects in Captivate.
In this session, you will learn:
- How to add states to interactive and non-interactive objects
- How to trigger state change using actions and advanced actions
- How to trigger state change in drag-and-drop interactions
- Best practices for using multi-state objects
Audience:
Intermediate designers and developers with basic Captivate and instructional design skills.
Technology discussed in this session:
Adobe Captivate.
Participant technology requirements:
A laptop running the latest version of Captivate.
Pooja Jaisingh
Senior Director, Digital Learning
Icertis
Pooja Jaisingh works as a senior director of digital learning at Icertis. She has created several award-winning eLearning courses and authored books and video courses on eLearning tools and technologies. In her previous roles, she worked as a principal eLearning evangelist at Adobe and chief learning geek at a start-up. Pooja is CPTD-, and COTP-certified. She holds a master’s degree in education & economics and a doctorate in educational technology.
910 BYOD: Exploring Overlooked Features of Storyline
8:30 AM - 11:00 AM Thursday, March 29
Salon 11
Extended BYOD (2 Hours)
One of the greatest strengths of Articulate Storyline is its ease of use. Its simplicity does not mean that Storyline lacks a wide variety of features; however, many users never tap into or take advantage of all the cool development features it provides. Also, since Articulate 360 is a subscription-based tool, new updates and enhancements to the software are happening frequently—therefore, many users have not had the time to explore what’s new and different.
In this two-hour BYOD session, you’ll have an opportunity to dive deep into some of the most overlooked and underused features of Storyline. During this extended-length session, you’ll get hands-on practice implementing these features, and you’ll discover many of the new features and changes in Storyline 360 that may have slipped by unnoticed.
In this session, you will learn:
- How to design simple interactions with Zoom Picture
- How to use button sets
- How to use the translation feature for course edits
- How keyboard shortcuts can simplify development processes
- How to use the default settings, themes, and masters to build templates
- How to simplify the timeline with grouping
- How to use groups and states to help design unique animations
- How to use built-in drag-and-drop features and states
- How to easily create and edit closed captioning text
Audience:
Novice to intermediate designers and developers.
Technology discussed in this session:
Articulate Storyline 360.
Participant technology requirements:
A laptop running Windows and Storyline 360.
Ron Price
Chief Learning Officer
Yukon Learning
Ron Price has over 35 years of experience in organizational effectiveness, leadership coaching, instructional design, spiritual development, and experiential learning. His unique background has allowed him to support a wide range of customers, from schools like Duke University and Harvard Business School to multinational corporations like Sanofi, Amazon, BP, and Pepsico. In 2002, Ron founded a consulting firm and challenge course devoted to increasing organizational performance while developing authenticity and integrity. After joining Yukon, Ron worked closely with the Articulate team to design the certified training programs for the Articulate tools. He is a Guild Master.
911 BYOD: Creating Microvideo for Learning
8:30 AM - 11:00 AM Thursday, March 29
Salon 1
Extended BYOD (2 Hours)
Within the last two years, the use of video in corporate education has soared from 77 percent to 92 percent. A cohesive strategy for creating optimal video content must be in place to take advantage of the new contexts in which employees want to learn. Using microvideo for learning as part of this strategy will raise engagement among learners and reduce the amount of time to acquire knowledge. There’s a wide range of other benefits to this approach, including the ease of viewing microvideos on mobile devices. But just because a video is short doesn’t mean it’s effective. What skills do you need to build to produce microvideos that actually work?
In this two-hour hands-on session, you’ll take a deep dive into how to best use video lengths between 6 and 60 seconds. You’ll also look at how the length of your video can change how you approach storyboarding and production. You’ll then explore the design and delivery of your microvideos, including how to adopt simple visual cues that make your content clear right from the start. You will walk away with proven processes and practices, as well as sound implementation strategies, for making microvideos that work.
In this session, you will learn:
- About the advantages and disadvantages of using video lengths between 6 and 60 seconds
- How the brain processes video and audio
- How to design and develop your own effective microvideos
- How to use video analytics to guide your microvideo creation process
- About the proper usage of marketing videos
- How to create a video action plan
Audience:
Novice to intermediate designers and developers.
Technology discussed in this session:
Video editing software (Adobe Premiere, TechSmith Camtasia, etc.) and video content management systems.
Participant technology requirements:
A laptop with video editing software and the ability to use a USB drive to transfer workshop exercise assets.
Josh Cavalier
Founder
JoshCavalier.ai
Josh Cavalier has been creating learning solutions for corporations, government agencies, and secondary education institutions for nearly 30 years. He is an expert in the field of learning & development and has applied his industry experience to the application of ChatGPT and other Generative AI frameworks for business and life skills. Josh is passionate about sharing his knowledge and has a popular YouTube channel that shares tips and tricks on Generative AI. He is a seasoned speaker, presenting at conferences like DevLearn, Learning Solutions, ATD ICE, TechKnowledge, NAB, and Adobe MAX.
912 Tools, Apps, and Online Resources: Community Favorites—PART 1
8:30 AM - 9:30 AM Thursday, March 29
Salon 17
This is part one of a two-part session. It will continue with session 1002 from 10:00 AM – 11:00 AM.
With the wide range of tools, apps, and online resources being launched all the time, it’s not always easy to stay on top of what might help you out in your day-to-day work. It’s also easy with this stream of new options to miss out on great new updates or techniques that can allow you to use old favorites in new ways.
Through a series of three-minute mini presentations, you’ll hear from a wide range of speakers about the tools, apps, and online resources they find make a noticeable different in the work they do in L&D. You’ll discover new resources and software and new ways to use them that can assist you with designing and developing learning experiences, from tools that will help you create content to others that can help your productivity. These speakers won’t just share what these tools are, they’ll also share how they can be used specifically in our industry, and how they’ve personally leveraged them in their own work. You’ll leave this session with a list of practical new ideas for tools and resources to check out when you get back to work.
In this session, you will learn:
- What new tools and apps can help you create engaging learning experiences
- About existing tools and apps you may be able to use in new ways
- Which online resources can help you do your work more efficiently, creatively, and/or inexpensively
- Real-world use cases for how these tools, apps, and online resources can be used in L&D
Audience: Novice to advanced designers and developers.
Technology discussed in this session:
A wide range of technology related to creating learning experiences and managing work in L&D will be shared. Technology categories may include eLearning development, design, multimedia/video, productivity/project management, collaboration, and more.
Mini Presentation topics and speakers for Session 912
- Comic Life: Dan’elle Watkins
- Poll Everywhere: Sarah Lewandowski
- Techsmith Camtasia: Renee Durrance
- Ishikawa Diagram: Cory Loria
- Online-convert.com: Kelley Miller
- Creating an Avatar in Articulate Storyline 360: Justin McDougall
- HP Reveal: JD Gonzales
- Google Cardboard Camera App: Shereene Harford Twum-Barimah
- Microsoft Sway: Bill Fisher
- Using xAPI Dashboard to Display Results of Retention Boosters: Phillip Littleton
- Pixeur: Laura Lowden
- Screencast-O-Matic: Barb Lesniak
Bianca Woods
Customer Advocacy Manager
Articulate
Bianca Woods is a customer advocacy manager at Articulate. Her past experience includes working on the community and event programming for the Learning Guild, learning and communications roles at BMO Financial Group, and teaching art. Bianca is passionate about how visual design and multimedia can help people learn, loves test-driving new technology, and collects photos of bizarre warning signs.
F05 Shifting from Microlearning to Micromoments
8:30 AM - 9:30 AM Thursday, March 29
Salon 3
Buzzwords drive the trends that in many ways shape our world, but buzzwords are also problematic by their very nature. What drives a term to buzzword status is when its usage spreads at a much higher rate than understanding of the term. That can lead to misinformation being shared that shifts and often dilutes the perceived meaning of the term. In the L&D industry, there’s one term that fits right into this scenario: microlearning.
This session will examine the shortcomings of how microlearning is being defined by the L&D industry, and explore an alternative view that can reshape how you see your role in L&D. You will start by examining some of the common misconceptions about microlearning, and discovering how those misconceptions hold back your practice. You’ll then learn about an alternative to microlearning that is already gaining traction in the worlds of marketing and technology: micromoments. By developing an understanding of micromoments within the context of learning and training, you will discover the true value that microlearning was supposed to bring to L&D in the first place.
In this session, you will learn:
- Why you need to look past the buzz of microlearning
- Why some of the most popular assumptions around microlearning are not true
- What’s different about micromoments
- How you can adapt micromoments into your L&D practice
Audience:
Novice to advanced designers, project managers, managers, and directors.
Technology discussed in this session:
Mobile, learning platforms, and Google.
David Kelly
Chairman
The Learning Guild
David Kelly is the Chairman of the Learning Guild. David has been a learning and performance consultant and training director for over 20 years. He is a leading voice exploring how technology can be used to enhance training, education, learning, and organizational performance. David is an active member of the learning community, and can frequently be found speaking at industry events. He has previously contributed to organizations including ATD, eLearn Magazine, LINGOs, and more.
1001 Next-Generation Learning Methodologies: A Case Study in Healthcare
10:00 AM - 11:00 AM Thursday, March 29
Salon 9
Emerging technologies such as virtual reality (VR), augmented reality (AR), big data, machine learning, artificial intelligence (AI), and advanced learning and organizational analytics are exciting the L&D field. Yet these powerful tools won’t necessarily translate into powerful learning unless they are carefully utilized. The key to this is adaptive learning, a sophisticated methodology that intelligently adapts the learning experience to each individual learner and enables this new generation of technologies.
This session will demonstrate, within the context of a radiology training case study, how these emerging technologies were seamlessly blended into one complete adaptive learning experience. It will also demonstrate the advanced analytics and reporting to stakeholders, including the necessity of reliable indicators such as process deviation, guessing, understanding, behaviors and alignment to competency frameworks, ROI, and residual risks to the organization.
In this session, you will learn:
- What can be achieved through a detailed demonstration utilizing the latest thinking, best practice methodologies, and the latest emerging technologies in one complete solution
- About true adaptive learning, including why it is a crucial component in the next generation of training, to enable truly meaningful learning analytics and the integration of emerging technologies
- How to intelligently integrate emerging technologies into training, and how to overcome key technical challenges
- How to achieve deep learning data, and about the shortcomings in shallow measurement techniques to ensure common pitfalls are avoided
- How to communicate the abilities of better training design to stakeholders
Audience:
Intermediate to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.) with an interest in emerging technologies and how to implement them.
Technology discussed in this session:
HTC Vive, big data, AI, and machine learning.
Glenn Bull
CEO & Founder
Skilitics
Glenn Bull is the founder and CEO of Skilitics, which is the creator of an enterprise training development platform designed for integrated learning measurement. The Skilitics platform is fast gaining attention globally for its disruptive and innovative approach to training design and measurement. Glenn is the visionary behind this cloud-based solution and spearheads the company’s global strategy. He is also the editor of TheNewID.com training comic, contributed to by many of the industry’s key thought leaders. Glenn is one of six members of The eLearning Guild Academy’s Advisory Council.
1002 Tools, Apps, and Online Resources: Community Favorites—PART 2
10:00 AM - 11:00 AM Thursday, March 29
Junior Ballroom F
This is part two of a two-part session. It starts with session 912 from 8:30 AM – 9:30 AM.
With the wide range of tools, apps, and online resources being launched all the time, it’s not always easy to stay on top of what might help you out in your day-to-day work. It’s also easy with this stream of new options to miss out on great new updates or techniques that can allow you to use old favorites in new ways.
Through a series of three-minute mini presentations, you’ll hear from a wide range of speakers about the tools, apps, and online resources they find make a noticeable different in the work they do in L&D. You’ll discover new resources and software and new ways to use them that can assist you with designing and developing learning experiences, from tools that will help you create content to others that can help your productivity. These speakers won’t just share what these tools are, they’ll also share how they can be used specifically in our industry, and how they’ve personally leveraged them in their own work. You’ll leave this session with a list of practical new ideas for tools and resources to check out when you get back to work.
In this session, you will learn:
- What new tools and apps can help you create engaging learning experiences
- About existing tools and apps you may be able to use in new ways
- Which online resources can help you do your work more efficiently, creatively, and/or inexpensively
- Real-world use cases for how these tools, apps, and online resources can be used in L&D
Audience:
Novice to advanced designers and developers.
Technology discussed in this session:
A wide range of technology related to creating learning experiences and managing work in L&D will be shared. Technology categories may include eLearning development, design, multimedia/video, productivity/project management, collaboration, and more.
Mini Presentation topics and speakers for Session 1002
- Google Analytics and Google Data Studio: Julia Oak
- Presenter Media: Kathie Howard
- Using PowerPoint to Create Videos: Nadine Monn
- Poll Everywhere: Rachelle Butts
- ScreenPresso: Michelle Hammond
- Zotero: Heather Pundt
- xAPI Inspector: David Keezel
- Canva: Justin Thurman
- The Articulate E-Learning Heroes Community: Hiba Ismeail
- TurningPoint Interactive Polling: Cindy-Ann Alexander
- Twitter: Tricia Ransom
- Creating a CMS Demo in Articulate Storyline 360: Luke Benfield
Bianca Woods
Customer Advocacy Manager
Articulate
Bianca Woods is a customer advocacy manager at Articulate. Her past experience includes working on the community and event programming for the Learning Guild, learning and communications roles at BMO Financial Group, and teaching art. Bianca is passionate about how visual design and multimedia can help people learn, loves test-driving new technology, and collects photos of bizarre warning signs.
1003 Better Instructional Design Through Mind Mapping
10:00 AM - 11:00 AM Thursday, March 29
Junior Ballroom G
Uncovering the need is one thing, but organizing the mountain of content from an SME is an ID’s nightmare. You have to keep the goal in mind. Mind mapping helps you define the goal and align content to the intended outcome.
In this session, you will learn how to leverage mind mapping for (1) needs analysis brainstorming; (2) laying out the goals, outcomes, and objectives of the course; and (3) aligning the assessment, content, and activities you want to use in the course. In the end, you’ll leave with an easy system for a course blueprint.
In this session, you will learn:
- How to lead and map a needs analysis brainstorming session
- How to define the course goal, and how to map outcomes and objectives to it
- How to map content to the goal, outcomes, and objectives
- How to create collaborative online mind maps
- How mind mapping can define the course architecture for an eLearning course
Audience:
Novice to intermediate designers. Basic ID skills are helpful but not required.
Technology discussed in this session:
MindManager, XMind, and MindMeister.
Jean Marrapodi
VP/Senior Instructional Designer
UMB Bank
Jean Marrapodi, Ph.D., CPTD, has designed and developed eLearning for over 20 years in various industries and higher education. Named a Guild Master in 2016 by the eLearning Guild, she is considered an industry thought leader. Over the last 10 years, Marrapodi has presented more than 75 workshops and webinars for industry organizations and has taught over 40 graduate and undergraduate courses at New England College of Business, where she served as director of eLearning. Her expertise lies in her ability to make the complex simple, and pinpoint client needs to drive to business outcomes. She is a soup-to-nuts eLearning designer, able to single-handedly build a project from idea to rollout and work in a specific role on a project team. She is the chief learning architect at Applestar Productions, providing targeted eLearning and custom workshops for her clients.
1004 Measuring Learners’ Confidence in Their Abilities
10:00 AM - 11:00 AM Thursday, March 29
Salon 3
After the blood, sweat, and tears you put into designing a learning experience, how do you know it made a difference? Ideally, you can measure Kirkpatrick Levels 1 – 4 following your education and be confident of your impact. More often, measuring changing behaviors in the real world is trickier due to issues like cost, or access, inherent in many performance environments (e.g., healthcare). What tools can bridge that gap?
In this session, you’ll learn how measuring learners’ confidence in their abilities, called self-efficacy, can give you insight into eventual changes in their behavior and performance. Learn about the underlying theory and evidence in support of self-efficacy measures. Learn tips and best practices for creating the individual assessment items and an overall self-efficacy tool tailored to the learning experiences you want to evaluate. You’ll leave the session with a new tool in your measurement toolbox that will get you one step closer to assessing the impact of your education on your learners.
In this session, you will learn:
- Why you can use self-efficacy measures as an index of potential changes in behavior and performance resulting from your education
- What makes a good self-efficacy measure
- How to identify the behaviors or abilities that you should assess with a self-efficacy measure
- How to create a self-efficacy measurement tool that is tailored to the specific learning experience you want to evaluate
Audience:
Novice to intermediate designers, developers, and managers.
Alexander Walker
Senior Director, Learning Research and Design
MedStar Health Simulation Training and Education Lab
Alexander Walker is a senior director of learning research and design at MedStar Health Simulation Training and Education Lab, which is the educational development organization of one of the largest healthcare systems in the mid-Atlantic. He holds a PhD in human factors psychology from Clemson University. Early in his career, Alex engaged in research examining the effects of learning in different simulation environments on the impacts of performance and the development of motion sickness. His other research experience includes the investigation of team performance, the psychophysiological assessment of the workload and performance of individuals and teams.
1006 Transforming eLearning into ePerformance
10:00 AM - 11:00 AM Thursday, March 29
Salon 7
You’re sold on the benefits of performance support, but your internal customers don’t “get” it. With an LMS full of eLearning courses, your learning organization isn’t ready to jump full bore into a performance support approach to learning, and your IT department won’t be investing in performance support delivery technology anytime soon. How can you use your existing assets to create working solutions that prove the worth of this approach?
This session will show you how you can repurpose conventional eLearning content so that it’s accessible and targeted to each of Gottfredson and Mosher’s five moments of learning need, using technology you likely already have. Using a systems training case study, you’ll explore the transformation of an existing eLearning course into a blended solution that provides initial training, learning reinforcement, performance support, and reference, all within the confines of the original authoring tool (in this case, Storyline 360). In doing so, you’ll look at redesigning content, user interface, and navigation to optimize usability for each purpose.
In this session, you will learn:
- Why a typical eLearning course does not effectively support performance
- How to map content from an eLearning course to the moments of learning need
- Guidelines for transforming training content to serve reinforcement, support, and reference purposes
- How to leverage the capabilities of your authoring tool to make the content usable at each moment of need
Audience:
Intermediate to advanced designers, developers, and managers.
Technology discussed in this session:
Articulate Storyline 360.
Susan Fisher
Lead Instructional Designer & Learning Consultant
Innovative Learning Group
Susan Fisher is a lead instructional designer and learning consultant at Innovative Learning Group. She has over 30 years’ experience designing and developing workplace learning and performance solutions, including instructor-led training, eLearning, mobile learning, reference, and performance support. She is also skilled in information architecture and learning portal design. Susan is a senior member of the Society for Technical Communication (STC) and a member of the International Society for Performance Improvement (ISPI). She is also an STC certified professional technical communicator, expert level. She holds bachelor’s and master’s degrees in fine arts from the University of Michigan.
1007 Debunking the Mobile Myth: A South African Perspective
10:00 AM - 11:00 AM Thursday, March 29
Salon 2
Mobile learning is attractive to learning designers because it offers the convenience of a bring-your-own-device approach and lends itself to trendy microlearning program structures. The popularity of learning apps such as Duolingo has inspired many to adapt or retrofit their content and learning programs for mobile delivery. This session will explore the challenges presented by the South African context (including socioeconomic differences, technology, and staff competency) for the adoption of mobile learning.
In this session, you will learn about the possibilities for learning on a device that conditions people to have short attention spans. You will explore access issues with mobile learning (assumed to be very accessible). Companies often need to track learning; you will see qualitative research using analytics to demonstrate some difficulties they face. You will hear about some of the challenges faced by South African learning designers who want to create mobile courses. The session will make use of an example mobile learning course, and will help you decide which authoring tools are best for your training needs.
In this session, you will learn:
- How to evaluate authoring tools for mobile learning
- How to onboard learning facilitators to ensure better training processes
- How to track mobile learning effectively
- How to argue for or against an app as part of your training process
- About different kinds of learning events, and the values of each
- About a “best bet” approach for integrating mobile learning into training programs
Audience:
Novice to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.). This session is pitched at a wide audience, and while some aspects (such as discussion of authoring tools) would be better suited to learning designers, the majority of the content does not require prior knowledge.
Technology discussed in this session:
Mobile learning platforms and mobile learning authoring tools.
Hannes Geldenhuys
CEO and Founder
Hubble Studios
Hannes Geldenhuys is the founder and CEO of Hubble Studios, an eLearning company based in Cape Town. Hannes’s core skills are in eLearning consulting, organizational development, and IT service delivery, and he counts his experience across the education, financial, and telecommunications sectors. Hannes founded Hubble Studios in 2012 in partnership with Sam and Rob Paddock, founders themselves of a premier online education company, GetSmarter (recently acquired by 2U). Today, Hubble Studios is a full-service partner for eLearning solutions. Hannes focuses on initiatives that contribute to South Africa’s economy; he actively participates in small-business mentoring through the Shanduka Black Umbrellas incubator program.
1008 AT&T University Performance Support Solutions
10:00 AM - 11:00 AM Thursday, March 29
Salon 14
Research demonstrates that when learning is embedded in the everyday flow of work, it has more impact on both the business and learners. You should be wary of designing and investing in solutions that increase the barriers between working and learning. Learning must be available at the point of need. Delivering a true holistic learning experience requires modern tools—tools that enable just-in-time content delivery, streamlined curation of critical information, and comprehensive data analytics.
In this session, you will explore how AT&T University used WordPress to develop a performance support platform that strategically combines the right mix of learning and performance components. You will learn how the platform serves as a central dashboard for quick access to critical knowledge in HTML5 format within a holistic and contextual digital experience. You will also learn how the platform incorporates a skills-building program by enabling peers to submit and review one another’s solutions to real-world design challenges.
In this session, you will learn:
- About the features of AT&T University’s performance support platform, such as instant search, mega menu, highest rated pages, content toggles, user roles, and much more
- About AT&T’s performance support design principles and strategic integration with knowledge management, social collaboration, access to experts, and formal training components
- How AT&T analyzed actionable data points to identify patterns, adjust, and enhance the user experience
Audience:
Novice to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.) with a basic understanding of the performance support discipline.
Technology discussed in this session:
WordPress CMS, HTML5, CSS, JavaScript libraries, and the Piwik data analytics platform.Saif Altalib
Sr. Instructional Designer
Amazon Web Services
Saif Altalib, MEd and MBA, has 17+ years of experience in designing innovative performance improvement and instructional solutions. Saif won an Atlanta ATD Award for best software learning program in 2010 and has presented multiple times at Learning Guild conferences.
1009 Everything You Wanted to Know About APIs but Were Afraid to Ask
10:00 AM - 11:00 AM Thursday, March 29
Salon 5
As learning systems mature, there is an even stronger need to personalize and integrate them. This is possible thanks, in part, to APIs (application programming interfaces). Many learning professionals hear about APIs in their daily workflows but don’t know much about them, which prevents them from being able to comprehend the true potential of these important features.
In this session, you will learn what APIs are and what they are not. The session will explore the technical background of APIs and make them understandable to a general audience by using easy-to-grasp metaphors. You will learn of several use cases for APIs that you can take back to your team. You’ll then see a live demo of how to configure APIs to integrate various search elements of multiple content repositories, in order to give a much more contextualized experience to the learner.
In this session, you will learn:
- What makes up APIs
- How to use APIs to integrate systems
- How APIs are evolving to XAPIs
- How to navigate IT to leverage APIs
- About the security challenges of APIs
- How to do enhanced reporting using APIs
- How to integrate workflows using APIs
- How to personalize content using APIs
Audience:
Novice to intermediate designers, developers, and managers.
Technology discussed in this session:
APIs, XAPIs, REST, SOAP calls, Cornerstone OnDemand custom page and CSOD (cloud-based) back end, development servers, JSON, and knowledge repositories.
Duncan Larkin
Digital Learning Innovation Manager
McKinsey & Company
Duncan Larkin is the head of the digital learning innovation team at McKinsey & Company. He is a passionate advocate for simple, elegant, and transformative solutions that push the boundaries of innovation and put the learner first. Duncan is a graduate of the US Military Academy at West Point and the author of two books.
1010 Shattering Preconceived Notions: cMOOCs Can Be Effective!
10:00 AM - 11:00 AM Thursday, March 29
Salon 15
MOOCs, cMOOCs, SPOCs... To the L&D community, these are incredible tools to have in the toolbox, but there are challenges. Clients usually don’t understand what they really are or the partnerships required to create them. The approach and process is quite different from what is required for most other learning solutions, and as a result, most mainstream L&D practitioners lack the skills needed to create an effective cMOOC experience.
The ideal cMOOC program includes curated, spaced, and guided materials surrounded by heavy context, and includes activities that inspire collaboration and insight. The experience respects the modern learner. As a result, participants stay engaged and programs meet business objectives. This session will explore the shifts that instructional designers need to make in order to design an effective MOOC experience. These shifts will enable learning professionals to guide clients through the change management process to see learning as an experience while designing and developing programs in an agile way.
In this session, you will learn:
- How to set client expectations for developing a cMOOC experience that modern learners will love
- How to create a targeted information architecture for a successful cMOOC that increases adoption and reduces dropout rates
- How to plan persistent and spaced interactions to increase learner traction and engagement
- About the skills that are essential for cMOOC moderators
Audience:
Intermediate to advanced designers, developers, managers, and directors interested in instructional design, information architecture, agile development, or user experience design.
Technology discussed in this session:
Intrepid’s platform.
Bethany Vogel
Instructional Designer
GP Strategies
Bethany Vogel is an instructional designer with GP Strategies, where she engineers high-value, online learning experiences. She is a thought leader inside and outside the company, employing learner empathy and neuroscience to fuel insights and designs. Bethany guides businesses like Cigna, the Biosecurity Research Institute, and Titleist through collaborative and agile development processes to create learning programs with bottom-line business impacts. Her programs often include elements of spaced, micro, and social learning.
Cara Halter
Instructional Designer
GP Strategies
Cara Halter is an instructional designer at GP Strategies with nearly 20 years of experience creating innovative learning solutions as a design and development leader, business analyst, and project manager. She has split her professional experience between an internal L&D team at a financial services company and with top learning consulting companies (most recently GP Strategies). Her current passion is finding creative ways to address the needs of the modern leaner. Cara has a master’s degree in instructional technology from the University of Georgia.
GS03 KEYNOTE: Learning and the Future of Work
11:15 AM - 12:30 PM Thursday, March 29
Executive Ballroom
Technology isn’t only shaping how we learn; it’s also shaping how we live and work. And the changes are just getting started. Artificial intelligence, robotics, virtual and augmented reality, drones, and other technologies are increasingly making certain job functions obsolete. Behaviors and attitudes are changing what we want to do for work, and how we want to learn to do our jobs. In this thought-provoking closing keynote, Nancy Giordano will examine how technology is changing the nature of work, how companies will need to adapt for this future, and what this means for learning and development professionals. You will explore both the advancing technologies and the critical shifts that organizations (and the training departments that support them) must confront to stay relevant in the future.
Nancy Giordano
Strategic Futurist and Corporate Strategist
Nancy Giordano is a strategic futurist and corporate strategist who helps enterprise organizations and leaders meet the escalating expectations ahead. With her deep knowledge of the drivers shaping the future, she illuminates the ideas and strategies required for leaders to actively architect their future. Ms. Giordano has spent nine years as founder/CEO of Play Big, a strategic inspiration company, and has been described as one of the world’s top female futurists. Her extensive client list includes Safeway, Nestlé, Sprint, and many other Fortune 500 companies. Currently, she is collaborating on a project to bring a game-changing artificial intelligence platform to the world. She also leads a team to produce one of the globe’s largest TEDx Youth events, hosting over 1,000 attendees annually. Ms. Giordano and her team share bold ideas at CulturalAcupuncture.com, a regular feature of The Huffington Post.