102 That 70’s Show: Embracing the 70:20:10 Learning Model

10:45 AM - 11:45 AM Wednesday, September 30

122

The way we learn is changing. In his Predictions for 2015 report, Josh Bersin states we are in an era where corporate learning is going through as much change as we witnessed when eLearning hit the scene. Corporate learning strategies have always treated learning as an event. That’s not how we learn best. We learn continuously, on the job. We learn by making mistakes and solving problems. Your learners are asking you to shift away from formal training to more focused, ad hoc learning. How do you evolve your learning strategy to adapt to this shift?

In this session you explore the revolutionary way technologies such as video, portable content, mobile, social, and analytics are changing the way we learn today, and how we are evolving to more ad hoc, on demand, self-directed learning. You will gain a better understanding of what we need to invest in today to support the new models of learning that will drive the way we learn tomorrow.

In this session, you will learn:

  • How the learning culture is changing, putting the learner in control
  • How innovations are driving the on-demand, granular, and contextual delivery of content
  • How portable and adaptive content is key to supporting the 70 percent of how we learn
  • How analytics, combining xAPI and cognitive computing, are essential to understanding the value of the 70:20:10 model

Audience:
Novice to advanced designers, developers, project managers, and managers.

Scott Edwards

Product Manager

IBM

Scott Edwards is a member of the Smarter Workforce team at IBM, responsible for the strategic direction of the Kenexa Learning Suite, which encompasses the learning content management system (LCMS), the social learning management system (LMS) and the mobile platform. Prior to joining Kenexa, Scott was a co-founder and VP at OutStart. He held many roles at OutStart, among them being the chief architect for OutStart’s flagship product, the Evolution LCMS. Scott has almost 30 years of experience in designing, building, and consulting on complex systems and learning technologies, with extensive experience as a speaker and evangelist promoting learning technologies.

<  Back to session list Top ^

 

106 Training the Whole Person: Biometrics for Learning

10:45 AM - 11:45 AM Wednesday, September 30

109/110

Training focuses on learning and performance improvement, but we typically only access the knowledge aspect of performance. What about emotion? To truly improve performance, training in context is essential and that includes training employees to leverage their knowledge and control their emotions.

In this session, you will explore the latest biometric technologies and how you can leverage them for learning and performance improvement. You will see examples in the entertainment and games industries, and look at how we can leverage these technologies for learning to expand our ability to not only train skills, but train performance within the content.

In this session, you will learn:

  • The potential for training the whole learner: knowledge, skills, and emotion
  • How games are currently leveraging biometrics to impact the game experience
  • How biometrics could improve immersive learning experiences
  • What the future holds for biometrics

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
Games, mobile, and virtual reality.

Koreen Pagano

Founder & CEO

Isanno, Inc.

Koreen Pagano, founder and CEO of Isanno, Inc., is a globally recognized product leader with deep expertise in learning technologies, skills strategy, AI, analytics, and immersive technologies. Koreen has held product leadership roles building go-to-market strategies and technology and content products for learning, skills, and talent markets at Lynda.com, LinkedIn, D2L, Degreed, and Wiley. Koreen previously founded Tandem Learning in 2008, where she pioneered immersive learning through virtual worlds, games, and simulations. She has taught graduate courses at Harrisburg University and provided advisory and consulting services to emerging tech companies in the VR and education markets. Koreen is a seasoned international speaker and author of the book Immersive Learning.

<  Back to session list Top ^

 

207 Building Bite-sized Learning in a Traditional Training World

1:15 PM - 2:15 PM Wednesday, September 30

114

Given the choice, many learners will choose mobile abstracts over books, YouTube DIY over lecture, single-point lessons over ILT, and JIT mobile reinforcement over day-long training. This is a very real challenge most T&D departments are facing. While they all have legacy training courses that are traditionally a day longer or more, learners today do not enjoy or benefit by these long-form training methodologies.

In this session you will learn about the innate problems with traditional long-form training, as well as the necessary micro-learning skillset to start making improvements. You’ll learn the three elements of transforming your existing training content into engaging bite-sized chunks. The first element is “shock treatment,” where you will learn how bite-sized principles, reinforced by brain science, is the future of learning. The next element is “first aid,” where you will learn how to apply micro-learning principles to your existing ILT courses. The final element is “group massage,” where group discussion will assist you in troubleshooting your traditional training challenges.

In this session, you will learn:

  • Why we need to commit to breaking up our training into smaller pieces
  • From brain science, how bite-sized learning is the future
  • How to apply micro-learning principles to your existing ILT courses and other forms of traditional training
  • How to troubleshoot your traditional training challenges and come up with bite-sized solutions

Audience:
Novice and intermediate designers, developers, project managers, and managers.

Matt Murdoch

Global General Manager of Digital Learning

FranklinCovey

Matt Murdoch has been with FranklinCovey for nearly a decade and has served in many strategic management roles, including head of corporate marketing, director of FranklinCovey’s Symposiums, director of product management and marketing, and director of web development. He and his team successfully designed and implemented LiveClicks Webinar workshops, FranklinCovey’s first delivery channel that effectively distributes a catalog of FranklinCovey training workshops to clients via online classrooms. Matt holds an MBA degree from the University of Utah with emphases in marketing and information technology.

Treion Muller

Chief Strategy Architect

ELB Learning

Treion Muller is ELB Learning's chief strategy officer. He has spent the past two decades helping some of the largest learning & development companies and their clients with their behavior change and digital transformation initiatives. Some of his roles have included CEO & founder of The Modern Learning Architect, chief product officer at Korn Ferry, and chief product officer at Strategy Execution (formerly ESI). Treion is an author and problem-solver who can align market and customer demand with successful product creation, CX, and go-to-market initiatives. He knows what the modern learner wants, how they want it, and what to do about it. Treion has a master's degree in instructional technology and learning science and is currently a PhD student in the same field. He is the author of several books and publications, including his new book, The Rise of the Mutant Learner (coming Fall 2022.)

<  Back to session list Top ^

 

213 MOOCs: Will This Be Where Higher Ed and Corporate Training Meet Next?

1:15 PM - 2:15 PM Wednesday, September 30

204

While universities continue to explore the new possibilities of massive open online courses (MOOCs) in establishing global brand, learning research, and innovation, corporate training has begun a deeper look into using MOOCs for their own purposes. How would a landscape of higher ed–produced MOOCs being used by corporate training benefit both types of organizations?

In this session, you will learn the emerging trends in which global corporations are seeking to partner with MOOC providers for various types of offerings. You will learn how universities are using MOOCs as spaces to experiment with and research innovative online teaching practices and how these discoveries may lead to new opportunities for application in corporate training. By seeing how universities are approaching MOOCs, you will learn about an emerging framework for extending partnerships with higher ed for more cost-effective access to the subject matter expertise and learning practices that universities provide.

In this session, you will learn:

  • What MOOCs are and their current status in the higher ed market
  • Why universities decide to develop and deliver MOOCs
  • How using courses from MOOC providers may benefit corporate training functions
  • What emerging trends in MOOCs are pulling corporate interests and higher ed closer together

Audience:
Novice and intermediate designers, developers, project managers, and managers with a working knowledge of how to design, deliver, or manage training or educational offerings, including online, blended, or classroom.

Technology discussed in this session:
MOOCs.

Matt Meyer

Manager, Instructional Design & Development Group

Penn State University

Matt Meyer is the manager of the instructional design and development group within the Teaching and Learning with Technology (TLT) organization at Penn State University. Matt has over 20 years of experience in online and technology-based education, including design, development, management, and assorted leadership roles. Seeking to combine his experience in the private sector with the rapidly emerging digital learning solutions that Penn State continues to cultivate, Matt left corporate training to join the college in 2009. His team focuses on working with faculty on the redesign of strategically selected large-enrollment courses throughout the entire school. His focus is on faculty engagements related to improving teaching and learning practices via educational technology.

<  Back to session list Top ^

 

301 Supporting End-user Training with Cloning Simulation Technology at SunTrust Bank

3:00 PM - 4:00 PM Wednesday, September 30

201

In 2013, SunTrust Bank began a multi-year journey to consolidate its key mortgage underwriting business applications that would enable strategic growth and improved customer service. This new way of doing business required a pioneering approach to capability building and systems training for end-user adoption of their business application.

In this session you will learn how a flexible training and adoption program led to successfully preparing thousands of geographically dispersed users. You will learn the strategies employed to streamline the content creation and content maintenance efforts and how SunTrust and Assima scoped a large multi-vendor project. Finally, this session will reveal the methods used to create and maintain a strong, successful partnership.

In this session, you will learn:

  • Flexible approaches to assuring end-user training and adoption during multi-phased, large-scale system implementations
  • Strategies for streamlining large-scale content creation and maintenance
  • Strategies for scoping large projects and dealing with multiple vendor dynamics
  • Proven methods in building and sustaining long-lasting partnerships that drive success

Audience:
Intermediate and advanced designers, developers, project managers, managers, and directors.

Wayne Zitsch

Global Director of Learning, Leadership & Capabilities

Coca Cola

Wayne Zitsch is the global director of learning, leadership and capabilities at Coca-Cola. He has over 25 years in the industry with extensive experience in talent management and multiple successful learning and organizational transformation projects under his belt. Prior to Coca-Cola, he was director of learning at Truist and SunTrust Bank, and managed the curriculum architecture, design, and development at Bank of America. He is passionate about designing forward-thinking learning strategies that empower organizations for long-term success. He has won numerous awards including multiple Training Top 125 and ASTD BEST awards for demonstrating enterprise-wide success through employee talent development.

<  Back to session list Top ^

 

310 The Guide to eLearning: A Landscape of Change and Opportunity

3:00 PM - 4:00 PM Wednesday, September 30

113

Rapid development tools, readily available templates, mobile delivery, social media. These advancements have opened up the eLearning industry to more than just learning professionals with deep skills in both instructional design and programming. An instructor with PowerPoint skills can now quickly and cheaply develop eLearning. Although technology has improved, has instructional design followed suit, or has it been undermined by conformity and complacency?

In this session, you will learn more about what has changed and what has not, what’s still valid and how to take advantage of opportunities for technology-supported learning. Through the use of animated visuals and examples, you will learn alternative concepts and processes applied together with examples of the outcomes they produce. You will gain a firm grounding in facts, helping you take advantage of what’s really new and helpful in learning design. You will leave having experienced real-world examples of learning technologies that actually change behaviors and measurably improve performance instead of simply providing access to information and ensure reading.

In this session, you will learn:

  • What remains fundamental about instruction and learning even while technology advances
  • What needs to be rethought or added to our thinking to take full advantage of new technologies
  • Primary considerations in designing performance-improving learning experiences
  • Simpler techniques for designing advanced eLearning, such as how to derive context, challenge, activity, and feedback directly

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
N/A

Michael Allen

Founder and CEO

Allen Interactions

Dr. Michael Allen, founder and CEO of Allen Interactions, has been a pioneer in the eLearning industry since 1975. Dr. Allen has more than 50 years of professional, academic, and corporate experience in teaching, developing, and marketing interactive learning and performance support systems. Dr. Allen has led teams of doctorate-level specialists in learning research, instructional design, computer-assisted learning, and human engineering. He defined unique principles and methods, Successive Approximation process or SAM, and the CCAF design model for designing and developing high impact interactive eLearning experiences that invoke critical cognitive activity and practice.

Christopher Allen

Chief Strategy Officer

Allen Interactions

Christopher Allen is the chief strategy officer at Allen Interactions, providing direction to feature development and design, product training, and market focus. Christopher brings more than seven years of experience in digital content creation and distribution, as well as leadership experience in publishing and sales management. He holds a master’s degree in organizational management from The George Washington University and is an active triathlete.

<  Back to session list Top ^

 

404 Learning and Performance Ecosystems: Building Learning into the Workflow

10:45 AM - 11:45 AM Thursday, October 1

123

In recent years, learning has moved closer to the workplace. Classrooms have moved out of corporate learning centers and into training rooms co-located with offices. Online learning is delivered directly to the desktop more than ever before. The next challenge is to move learning directly into the workflow. To do this, we need to move beyond course delivery and into a broader, more comprehensive, and strategic approach that focuses not just on learning, but on performance and productivity.

In this session, you will learn the six key components of a learning and performance ecosystem and see examples of how they can be applied in dozens of combinations to create learning and performance solutions. You will work through a sample scenario with your peers to analyze a problem and brainstorm a multifaceted solution that takes full advantage of the learning and performance ecosystem. You will learn a practical approach to getting started with learning and performance ecosystem solution design.

In this session, you will learn:

  • How to describe a learning and performance ecosystem
  • How to identify an opportunity for an ecosystem solution
  • How to work with stakeholders and experts to define and prioritize factors that contribute to the problem
  • How to identify the best way to measure success
  • How to identify ecosystem components available to you
  • How to apply components to create a solution

Audience:
Novice to advanced designers, developers, project managers, and managers

Technology discussed in this session:
N/A

Steve Foreman

President

InfoMedia Designs

Steve Foreman is the author of The LMS Guidebook and president of InfoMedia Designs, a provider of eLearning infrastructure consulting services and technology solutions to large companies, academic institutions, professional associations, government, and military. Steve works with forward-looking organizations to find new and effective ways to apply computer technology to support human performance. His work includes enterprise learning strategy, learning and performance ecosystem solutions, LMS selection and implementation, learning-technology architecture and integration, expert-knowledge harvesting, knowledge management, and innovative performance-centered solutions that blend working and learning.

<  Back to session list Top ^

 

408 Dairy Queen’s Global New-product Training Using Agile Development

10:45 AM - 11:45 AM Thursday, October 1

113

There are several methodologies that can be employed in training development projects, but when time, cost, and quality are not negotiable, an agile development approach may be ideal. Dairy Queen recently introduced a brand-new product line to its 6,500+ franchise organization. In preparation for this momentous rollout, Dairy Queen needed to create an interactive training program to quickly prepare thousands of franchisees and their crew on the sales and operations of an entirely new product platform for worldwide delivery.

In this case study session you will learn how the Successive Approximation Model (SAM) was used to analyze behavioral and performance needs and design effective and intuitive learning templates. You will also see how Dairy Queen progressed through this agile process, beginning with brainstorming sessions, iterative functional prototype reviews, and the development and review cycles of new product eLearning courses. Additionally, the needs for localization and delivery methods required for a global market will be discussed.

In this session, you will learn:

  • How to follow an agile development approach for rapid, flexible, and effective solutions
  • To design effective sales and operational interactions for global, front-line employees
  • Best practices for developing a localization strategy for agile development projects
  • To employ reusable learning objects/templates that allow for constant, rapid changes and still support localization
  • How to create offline, executable (CD/DVD-based) instances of a web-based learning solution

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
ZebraZapps, Node Webkit, PC/Mac.

Christopher Allen

Chief Strategy Officer

Allen Interactions

Christopher Allen is the chief strategy officer at Allen Interactions, providing direction to feature development and design, product training, and market focus. Christopher brings more than seven years of experience in digital content creation and distribution, as well as leadership experience in publishing and sales management. He holds a master’s degree in organizational management from The George Washington University and is an active triathlete.

Kimberly Brastad

Director, Global Curriculum/Training

American Dairy Queen

Kimberly Brastad, the director of global curriculum/training for American Dairy Queen, is a seasoned professional with 20 years’ experience in training and education. She currently leads a team of developers and instructional designers at Dairy Queen’s global franchisee support center. Her team is responsible for the curriculum design, development, translation, and delivery of training for Dairy Queen’s franchise system and worldwide field operations.

<  Back to session list Top ^

 

417 Becoming the Perfect Waiter: Athenahealth’s Shift to Experiential Learning

10:45 AM - 11:45 AM Thursday, October 1

108

Training employees and clients is an ongoing challenge. People are busy. Training is expensive, time consuming and usually pretty boring. Athenahealth has a wide range of clients, from physicians and nurses, to front desk staff, and medical billers. Their schedules are chaotic, they have little time to train, and their focus is on doing what they do best, helping patients. The challenge was in moving from an eLearning-heavy approach to a more context-based, hands-on, just-in-time one to meet the needs of learners in this complex environment.

In this case-study session, you will learn about athenahealth’s transition from a traditional eLearning approach to a more responsive model that focuses on experiential learning and performance support. You will see the changes made in the development process, the implementation of new technologies, improved client access to support resources, and updates to the content and LMS. You will explore both the successes and failures in their efforts to become the perfect waiter, ready to help the moment you need them, but invisible when you don’t.

In this session, you will learn:

  • How athenahealth successfully transitioned to a performance focused training and support model
  • How experiential learning should be the focus of your training efforts
  • The importance of providing support in the moment of need
  • Understanding how you can apply the changes athenahealth put in place to your own training challenges

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
Kenexa/IBM LCMS, WalkMe, Assima Learning Suite, Jive, Cornerstone LMS, and Adobe Captivate.

Ted Henning

Head of Customer Education

Privitar

Throughout his career, Ted Henning has been engaged on all sides of the learning continuum; from grad student and corporate trainee, to learning strategist, instructional designer, in-person and online trainer, and associate faculty. He has designed and implemented complex training strategies, developed a wide-range of outcome-based learning content, managed teams of IDs, developers and application admins, used data to drive design and measure outcomes, and presented at multiple conferences. His passion lies in emerging technologies and how they can transform how modern learners acquire new skills and apply them in the workplace. His current focus is on Digital Adoption Platforms (DAPs), using WhatFix, Pendo, and WalkMe to embed onboarding, support, and ongoing training into software platforms, empowering users to learn in the flow of work.

<  Back to session list Top ^

 

509 Developing Your Social Learning Playbook

1:15 PM - 2:15 PM Thursday, October 1

202

The importance of social factors in learning are well established. But knowing how to best influence and impact these factors remains something of a mystery to most organizations. A number of thought-leaders have suggested you can’t do much of anything to impact social learning in the workplace. They are wrong. You can design social learning opportunities and measure their impact. Drawing on research, and from our experiences of working with some of the leading organizations in the world, we’ve developed our own social-learning playbook. Now we invite you to develop your own, based on the framework we provide.

In this session you will develop your playbook on how to make the most of the opportunities social learning provides. Punctuated by insights from real-world studies and supported by learning data, you will gain a series of insights to help you with the successful design and deployment of social learning and enable you to proceed with confidence and direction.

In this session, you will learn:

  • What makes for effective social-learning experiences
  • The asynchronous and real-time design techniques used to facilitate social learning
  • Applicable design techniques for your situation
  • How to use data to prove the impact you are having

Audience:
Intermediate and advanced managers and directors with some background in the notion of social learning and/or the 70/20/10 framework. Even better … you’ve tried to develop a more social-learning experience of your own.

Technology discussed in this session:
Common social-learning tools by way of example such as Yammer, SharePoint, or Jive. However, this session is more a tactical exercise than a technical demonstration. The tools you use are likely to be the ones at your disposal.

Ben Betts

Chief Executive Officer

Learning Pool

Ben Betts serves as CEO for Learning Pool. Previously, Ben served as chief product officer, where he worked to help define and develop Learning Pool's next generation of workplace digital learning platforms, with a focus on learning experience platforms and the learning analytics space. Ben's expertise is based in research, having completed his PhD researching the impact of gamification on adult social learning, Ben has authored and contributed chapters for many books, has two peer-reviewed academic papers, and has presented at conferences around the world, including TEDx.

<  Back to session list Top ^

 

610 Flipping the Classroom: An Alaska Airlines Case Study

3:00 PM - 4:00 PM Thursday, October 1

203

The traditional lecture-based classroom format of corporate training can be time consuming, inefficient, and costly. A number of companies have switched to an eLearning model, which is much more cost effective but can be a difficult platform to teach concepts that require the higher forms of cognitive learning.

In this session you will see how Alaska Airlines successfully leveraged the flipped classroom model to reduce class time and increase employee engagement. You will learn how this dynamic flipped classroom model incorporates eLearning, videos, and classroom activities devoted to teaching government regulations and customer service. You will leave with tools, tips, and ideas for implementing the flipped classroom model into your own organizations.

In this session, you will learn:

  • The benefits of flipping the classroom
  • When it is appropriate to flip the classroom
  • Change management tips for deploying a successful flipped classroom course
  • Lessons learned from Alaska Airlines regarding the flipped classroom
  • Tools for flipping the classroom (suggested authoring and multimedia tools)

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
Articulate Storyline 2, GreenLight LMS.

Leigh Shocki

Training Compliance Manager

Alaska Airlines

Leigh Shocki is a manager of compliance training programs for Alaska Airlines. She has spent her career designing, developing, and now managing training for airline employees in many areas of the operation such as airports, cargo, inflight, call centers, and management. An experienced Articulate Storyline developer and LMS administrator, Leigh designs and deploys eLearning, mobile learning, classroom, and blended learning courses to address the training needs of a diverse, international workforce.

Jake Fordham

Training Content Developer

Alaska Airlines

Jake Fordham is the training content developer for Alaska Airlines. He has spent the last two years at Alaska Airlines as a classroom facilitator, training content developer, and LMS administrator. Jake holds certificates in eLearning instructional design. As an experienced Articulate Storyline user, Jake focuses on building engaging eLearning, classroom, and blended learning courses to address the diverse training needs of over 10,000 employees in the United States, Canada, and Mexico. Jake has applied his experience designing and developing training to many areas of the operation, such as ticket counter, ramp, cargo, call centers, and station leadership.

<  Back to session list Top ^

 

611 Learn It, Prove It: Requiring Certification for Technical Staff

3:00 PM - 4:00 PM Thursday, October 1

106/107

Technical training solutions often lack the rigor that leaders want to see when they are trying to answer the question, “Is our technical field ready?” Even when training activities and resources do require learners to go deep technically and to be challenged, the measure of learners’ readiness is too often based on attendance at an event or consumption of training assets.

In this session you will get an in-depth view of the important role that technical certifications can play as part of the learning roadmap for technical sellers and other technical professionals. You will get an end-to-end view of the planning, development, and implementation of a large-scale technical certification requirement for over 4,000 technical sellers and other technical professionals. While the specific certifications and exams addressed in this session might not be directly relevant to your circumstances, the lessons learned from the profiled initiative will help anyone contemplating a similar type of effort be better set up for success from the outset.

In this session, you will learn:

  • The value of including a formal certification requirement in the learning roadmaps of technical staff
  • The keys to success for planning a formal certification requirement in learning roadmaps
  • The keys to success for implementing a formal certification requirement in learning roadmaps
  • The keys to success for sustaining and building upon a formal certification requirement in learning roadmaps

Audience:
Novice to advanced designers, project managers, managers, and directors.

Technology discussed in this session:
Microsoft Azure.

Matt Crosby

Sr. Business Program Manager

Microsoft Corporation

Matt Crosby is a senior business program manager for Microsoft with over 20 years of experience in teaching and training. After getting his MEd from the University of Florida, he taught high school for several years before making the transition to corporate training. Matt has worked in training development, training delivery, training team management, and training program and project management since that time, at the Bill & Melinda Gates Foundation, Orbitz Worldwide, Starbucks, and now Microsoft, where he helps lead planning and governance efforts for the worldwide learning group.

<  Back to session list Top ^

 

704 What Delights CLOs and What Keeps Them Up at Night?

8:30 AM - 9:30 AM Friday, October 2

109/110

You can read the statistics yourself: Bersin reports that nearly 60 percent of CLOs will enjoy an 8 percent budget increase in 2015. But so what? About what are they thrilled? What keeps them up at night?

In this session, you will have the opportunity to peek into the mind of today’s CLO through information gathered by a consultant. Gain an undersanding of their views of joys and vicissitudes. You will learn successful lessons from CLOs and gain insights from their horror stories as well. Use their views to discuss the role of learning, performance, and technology in the enterprise, and leave this session better able to consider potential implications for your contributions and your career.

In this session, you will learn:

  • What CLOs are currently satisfied with
  • Where CLOs are challenged
  • To contextualize CLO priorities into your own work
  • How to use this information towards personal professional growth

Audience:
Novice to advanced designers, developers, project managers, and managers.

Technology discussed in this session:
N/A

Allison Rossett

Principal

Allison Rossett & Associates

Dr. Allison Rossett, long-time Professor of Educational Technology at San Diego State University, is in the Training magazine HRD Hall of Fame, and was a member of the ASTD International Board of Directors. Recipient of ASTD’s recognition for lifelong contributions to workplace learning and performance and designated a 2008 LEGEND, Allison co-authored Job Aids and Performance Support: Moving from Knowledge in the Classroom to Knowledge Everywhere and a new edition of her book, First Things Fast. Rossett edited The ASTD E-Learning Handbook: Best Practices, Strategies, and Case Studies for an Emerging Field. She also wrote a white paper for the American Management Association, Blended Learning Opportunities and another, on learner engagement, for Adobe Systems. Allison’s client list includes IBM, HP, Ingersoll Rand, the Getty Conservation Institute, Fidelity Investments, Kaiser Permanente, BP, the IRS, Amgen, Royal Bank of Scotland, USAA, National Security Agency, Transportation Security Administration, and several eLearning start-ups. Allison was awarded the Guild Master Award in 2013 for her accomplishments and contributions to the eLearning community.

<  Back to session list Top ^

 

810 Innovations in Interactivity and Interactions

10:00 AM - 11:00 AM Friday, October 2

111

There is a huge difference between the traditional levels of interactivity for asynchronous eLearning and interactions. Levels of interactivity delineate the mechanical complexity used during the request for proposal (RFP) and proposal stages of business development, sales, and contracting to determine scope and pricing for an eLearning project. Interactions, on the other hand, have to do with the actual design of the eLearning project to bring about the desired performance change. We have interactivity (mechanical) and interactions (instructional). How do we work with both to achieve what we want for our learners?

In this session, you’ll explore the differences between interactivity and instructional interactions. You’ll find ways to align the simplicities and complexities of each to accomplish your learning objectives (both instructional and performance). You’ll learn a methodical, reproducible process you can take back to your organization to start building better eLearning courses immediately.

In this session, you will learn:

  • The different levels of eLearning interactivity
  • How to apply Bloom’s Taxonomy to instructional and performance objectives
  • How to create instructional interactions using the different levels of interactivity
  • How to create performance interactions using the different levels of interactivity

Audience:
Novice and intermediate designers, developers, project managers, and managers.

Technology discussed in this session:
N/A

Rick Blunt

Consultant

Blunt Learning Services

Rick Blunt, a consultant at Blunt Learning Services, is a learning technology evangelist, learning strategist, author, consultant, serious-games designer, and speaker. Formerly a senior consultant for Adayana Government Group, the director of eLearning for Oak Grove Technologies, and chief game scientist for the Advanced Distributed Learning (ADL) Initiative in the Office of the Secretary of Defense, Rick specializes in game-based learning and eLearning. Formerly, he was an associate professor of game and simulation programming, an associate at Booz Allen Hamilton, and an author of two knowledge management books. Rick also spent 20 years in the US Navy flying jets.

<  Back to session list Top ^

 

811 Personas and the Learning Ecosystem

10:00 AM - 11:00 AM Friday, October 2

203

We’ve spent years aiming our focus at being good business partners. We build our road maps around urgent and emergent business needs. We have begun to dispel the notion of learning styles. These are all good steps. But are we getting too far away from our understanding of the learner’s experience? Understanding the needs of our business partners is useless if we don’t understand how our work will land with our learners. How can we seek to understand how the learner’s experience plays out in our learning ecosystem?

In this session, we’ll look at the importance of evaluating business goals, the technical environment, and the learner experience. You will learn how to use real-world examples of building data-based learner personas and how personas can be used to build a better vision, create a better road map, and make better decisions for both business impact and the learner experience.

In this session, you will learn:

  • Why it’s important to understand the learner’s experience
  • What a good persona looks like
  • How we build personas
  • How we use personas to make decisions

Audience:
Intermediate designers, developers, and managers.

Technology discussed in this session:
N/A

Allison Anderson

Chief Strategist

Siren Learning

Allison Anderson is a chief strategist with Siren Learning. With more than 20 years of experience as a learning leader in both higher education and the private sector, Allison’s roles have included those of learning strategist at Intel Corporation, director of learning at ESCO, and chief learning strategist at Learning EcoStrategies. She is the co-author/editor of Ready, Set, Curate!, published by ATD Press in December 2015. Allison is a frequent speaker at leading industry conferences, including DevLearn, the ATD International Conference & Expo, Training 2012, Europe’s Corporate Universities & Ac@demies Summit, and Estrategias de eLearning Brasil.

<  Back to session list Top ^